VP Pro

Product Information
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mo-sys-vp-pro
mo-sys-vp-pro

VP Pro is the complete solution for virtual production with a full suite of creative tools which embed directly in the native Unreal Engine for augmented graphics, virtual sets, mixed reality and XR. 

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What is Mo-Sys VP Pro?

Mo-Sys VP Pro is a versatile Virtual Production toolkit that is utilised by a huge range of filmmakers, high-end broadcasters, and live event media companies. Mo-Sys VP Pro is a real-time compositor, synchroniser, keyer, and recorder that uses real-time camera and lens tracking data to allow you to create all types of Virtual Production content - AR, greenscreen, ICVFX and XR. Mo-Sys VP Pro can be used with all Mo-Sys robotic and tracking hardware such as StarTracker Max and RoboJib. VP Pro has a smart set of tools that simplify and enhance all VP workflows, making it simpler to achieve the illusion you are after. 

What is Mo-Sys VP Pro?
Unrestricted Unreal Plugin

VP Pro is a sophisticated plugin for native Unreal Engine, so it does not limit your workflow and gives you full flexibility and creative freedom. The operator interfaces abstract away this power for day-to-day use, but the software is open and configurable for those that want to tap into the raw power of Unreal.

Unrestricted Unreal Plugin
VP Pro 5.5 Release notes
  • FreeD tracking support (with lens distortion)

  • Updated lens library

  • Web Remote support for VP Pro monitoring

  • XR set extensions improvements (auto-colour, auto-geo) (XR license)

  • XR delay compensation (to support faster camera movements) (XR license)

  • XR VCam (BETA) (XR MultiCam License)

Please note that since Unreal Engine 5.4, Epic requires payment of a license fee per artist seat or render node. Please ask us about how we can help with the cost of licensing your machines.

VP Pro 5.5 Release notes
The Post-production Solution

Whilst allowing on-set visualization in real-time, as well as scene blocking in virtual worlds, StarTracker neatly provides timecode synchronization and an FBX export allowing you to efficiently drop the recorded data and footage into Maya and other post-production software. 

The Post-production Solution
VP Pro Licensing

VP Pro is available to download now. Mo-Sys LiveLink for CG-only setups is available on Fab.

*MoViewer hardware not included

Products Features
Mo-Sys tracking data over LiveLink
Supports StarTracker Classic, StarTracker Max, encoded heads and handwheels, and extends to all future robotics and tracking hardware.
nDisplay for LED volumes
Receive tracking and lens data in nDisplay.
Live video I/O
Automatic configuration of compositing pipeline.
Drag-and-drop virtual camera
Pre-fabricated camera for basic compositing.
Artist review
To enable Unreal artists to review the performance of the scene
Rendering
Movie Render ueue rendering of takes recorded with VFX licenseQ
Lens distortion
Entirely automated distortion and depth of field for calibrated fixed and zoom lenses.
AR
Particle effects, glow, depth of field and shadows and reflections with Epic's latest compositing.
StarTracker control
Detect and configure StarTrackers directly from Unreal.
Mo-Sys data transmitter
Control Mo-Sys robotics from Unreal.
System status monitor
See at a glance the state of the VP system.
Mo-Sys keyer
Enhanced internal chromakeyer
External keyer integration
'Pre-Keyer' and 'Post-Keyer' modes of operation enabling compositing in-engine or in-keyer
Garbage mattes
3D mattes for a 360 virtual environment beyond the greenscreen.
VP layouts
Custom editor layouts for different production situations.
Animation triggers
Interface for triggering Level Sequence animations on keypress on multiple engines.
Multi-engine interface
Low-level fast customisable interface for multi-camera/engine
Stage manager
Easily move the physical 'stage' around the virtual space.
Data recording with timecode
Synchronous multi-source tracking and lens data recording.
StarTracker internal recording
Automatic high frame-rate recording in StarTracker
VFX sample bundle
Project/media/data bundle that demos how to use the recorded data in Maya, Houdini and Nuke.
FBX data export
Virtual camera and lens distortion export to traditional pipelines.
Take management
Metadata tools for managing, modifying and exporting takes.
External SDI recorder integration
Fire record on Blackmagic Hyperdeck recorders automatically with timecode and metadata.
Arri, Sony Venice and RED camera interfaces
Gather metadata, and trigger recording from multiple cameras..
Web Remote Control
Unreal Web Remote Control support for VP Pro monitoring
Cinematic XR focus
Automatic motor control to enable pulling focus from the real into the virtual world
LED volume set extensions
Configure XR extensions to your LED wall with feathering.
Automated XR geometry correction
Store and read geometry corrections for multiple camera positions
XR delay compensation
Compensate for LED chain delay to enable faster camera movements
Dynamic XR colour correction
Apply different colour corrections based on camera position
LED test patterns
Test patterns for aligning XR and LED volume
LED multi-cam
Switched and interleaved modes of multi-camera
Switcher integration
Cut cameras on Blackmagic / Sony XVS / Grassvalley switchers.
Hardware keyer integration
Switch presets on Blackmagic Ultimatte from Unreal blueprints.
Studio mode
Multi-camera support for StarTracker Studio.
Support and maintenance
Comprehensive support and maintenance, including regular updates with new features as they are developed.
Make an Enquiry

We are committed to providing unrivalled support and service, ensuring we maintain an ongoing relationship with our clients that keeps us fully engaged. For more information about how we can help your project, please contact us using the details below.

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+44 208 858 3205

Email Us

info@mo-sys.com

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