From electrifying concerts to high-profile award shows, Mo-Sys combines a complete ecosystem of hardware and software technologies to deliver solutions and workflows that elevate live event production to enhance both in-venue and on-screen audience experiences.
Camera Robotics
Mo-Sys creates the most robust and versatile remote heads and broadcast robotics solutions for live events and stage productions.
Patented JamDrive motor technology delivers quiet operation with the torque of a geared drive system and the movement speed of a direct drive system, enabling smooth and responsive camera motion – ideal for noise-sensitive venues.
The Mo-Sys fleet of remote heads are all designed for strength and reliability, delivering:
• Low Latency • Precision Movement • Backlash-free Operation
- Low noise brushless motors make it ideal for live music, theatre, or conference environments where silent operation is essential.
- Precision-engineered to balance size, speed and payload support for high-end camera packages up to 20kg.
- Exceptional rotational speeds of up to 360° per second – perfect for capturing dynamic stage action, audience reactions, or sweeping event transitions.
- Zero judder even at extreme focal lengths – perfect for large-scale productions, concerts, and live shows where long-lens precision is required
- The strength and torque to support box lenses, for packages up to 50kg
- Ultra-robust U-shaped double frame for maximum stability
- Height-adjustable motorised camera rail for smooth, lateral camera movement in live event spaces.
- Straight or curved with internal cabling for cameras up to 15kg.
- Dynamic parallax camera motion for passing or orbiting around performers, presenters, or stage elements to add energy and depth to event coverage - no track required.
Immersive AR Graphics
From stage backdrops and sponsor integrations to real-time visual overlays and interactive visuals, Mo-Sys delivers streamlined AR workflows that empower creatives to blend immersive digital graphics with live performances. Mo-Sys combines a complete ecosystem of hardware and software technologies – from remote heads and encoding systems to mobile computing hardware and the VP Pro software suite – configured specifically for live event integration.

Training and Initial Project Support
Mo-Sys provides hands-on training in AR graphics and Virtual Production techniques using Epic Games’ Unreal Engine, enabling event producers to create cutting-edge visual experiences. Our expert team offers initial project support to help clients transition smoothly into these advanced, flexible workflows.
Tracking
Our patented StarTracker technology delivers precise, reliable camera tracking for live AR, XR, and immersive stage environments. Hardware encoding enables marker-less tracking for camera heads, cranes, and rails, ensuring accurate motion data and seamless integration with virtual content.
- Out-of-the-box compatibility with Jimmy Jib Pro and Classic
- Direct sensing – no scaling required
- 1 million ticks/revolution
- Real-time tracking of cameras, mobile LED screens or stage elements
- Mo-Sys’ most accurate Virtual Production tracking solution in a compact format
- Auto alignment technology simplifies set-up and ensures ultra-precise studio calibration
- Set-and-forget with rapid star map discovery
- Web browser-based UI
VP Pro
VP Pro is our full suite of creative tools that embed directly into the native Unreal Engine, to deliver:
- Multi-camera AR graphics
- Virtual sets
- Mixed reality
- XR set extensions
Mo-Sys live event solutions can be used for any staged performance that benefits from rmote camera opearation, real-time graphics and AR workflows, including award shows, esports tournaments and large corporate events in arenas. The same broadcast AR graphics workflow and broadcast robotics principles apply, enabling dynamic visuals across stages and venues.
Yes, the real-time AR solutions are designed to feed both the broadcast mix and in-venue LED screens simultaneously. This means AR graphics system for concerts and gigs provides cohesive broadcast graphics on television and engaging visuals in stadiums and venues.
Yes, the systems are designed to support world tours and touring productions by providing portable, repeatable workflows that can be deployed in different stadiums, venues and concert halls. Templates for live AR graphics system overlays can be adapted to each location while maintaining a shared creative language.
An AR graphics system for live broadcast allows producers to overlay real-time graphics onto stages, such as artist branding, lyrics snippets, interactive visualisers and sponsor content. These live graphics techniques translate to music festivals and concert halls, creating immersive visuals that complement lighting and video screens.
Encoded broadcast robotics enable precise camera moves that are essential for integrating AR graphics and real-time graphics into live performances. Robotic heads and rails maintain consistent framing of stages and artists, ensuring the AR graphics workflow can lock graphics to the correct positions during fast-paced concerts and world tours.
The AR graphics systems are designed to plug into established pipelines used for stadiums and music festivals. This integration means production teams can add real-time AR broadcast solutions without overhauling their entire workflow or replacing current hardware.
Real-time graphics allow producers to add narrative elements such as setlist progress, audience interaction metrics and thematic visuals aligned with the artist’s performance. By leveraging broadcast graphics techniques, live event teams can build a graphics package that enhances the emotional impact of concerts and gigs.
Mo-Sys solutions for live events provide an remote camera robotics and AR graphics systems for live broadcast and displays that can be deployed in concerts, gigs, world tours, stadiums and venues. The same AR broadcast workflow pipeline used in sports TV graphics can be adapted to stages, concert halls and music festivals, delivering real-time AR broadcast solutions for performance-driven environments.
The AR workflow combines tracked cameras, real-time graphics engines and control interfaces to manage broadcast-quality graphics for multi-stage events. Operators can switch between stages, trigger live graphics for broadcasts-style overlays for artists and dynamically update AR elements while maintaining a stable workflow.
Mo-Sys delivers fast, lightweight, reliable and robust remote camera heads and camera robotics that can be mounted in camera positions that other heads would not be capable of. This allows Mo-Sys remote production solutions to deliver more dynamic coverage of live events and performances.